What it brings

A lack of inventory space got you down survivor?

Well, worry no more with the new Bigger Backpack system!

Craft, loot, or buy your way to a bigger inventory today!

V3.3.0 also introduces a new inventory grid size of 8x6.

That's 4 rows of free-to-use slots and 2 rows of encumbered slots.

A total of 48 slots which is 3 more slots than the legacy 9x5 grid.

Backpacks come in Small, Medium and Large sizes with 6 quality levels each.

Equipping a backpack into the new Backpack slot will grant the player additional encumbrance slots up to a total of 96 slots in an 8x12 grid.

The Pack Mule perk and Armor Pocket Mods can then remove the encumbrance.

Added (2)

  • Added multiple toolbelt pages for use in Prefab Editor. Added a new toolbelt xml that defines through data the amount of slots, rows, and pages
  • Increased inventory size based on backpack items

Changed (4)

  • Switched ItemActionRanged.TryExecuteAction to virtual to keep mod compatibility
  • Optimized prefab cells data to use native memory
  • Updated rancher footstep SFX from barefoot to having footwear
  • Improved bug reporting when players are stuck in the loading screen. Reduced stuck cases and simplified respawn logic. Some conditions which could previously hang respawning now have timeouts that prevent a soft lock.

Fixed (14)

  • Item background no longer flickers when moving into storage
  • Moving inventory item stacks no longer triggers both ‘pickup’ and ‘place’ SFX
  • Workstation now updates prompt for items to collect
  • Setting drop on death to Equipment no longer causes equipment duplication on death
  • Fixed a possible rare deadlock between threads which could occur if a chunk-straddling MultiBlock was placed/removed/updated at the same time as the save system attempted to process culled (reset) chunks.
  • Vehicles now again properly check for inventory contents before allowing pickup on dedicated servers.
  • Dying while reloading no longer bugs out the weapon
  • Fixed a possible exception edgecase in RegionFileManager
  • Clothing changes to a character no longer disconnects other player
  • Muzzle flashes work again
  • Reading the last magazine in your toolbelt no longer throws a NRE
  • MP Storage crates properly upgrade again when someone is in them
  • Ammo counter now shows again without shooting or reloading when switch to an item with ammo from a no ammo item
  • give and listitems commands are available again

Known issues

  • A possible NRE when generating chunk decorations (new games only)
  • Euthanizer perk triggers but doesn't work
  • Item sell number might not display correctly
  • Unable to consume items from Campfire
    • Need to be transfered to backpack first
  • Not able to join a p2p or server on Mac with French language selected for client
  • If player changes Language options in MacOS the game will freeze and throw an exception making player force quit game
  • Unable to sell tenth item from Hotbar
  • Changing to bows, crossbows or knuckle items before while in 3rd person and then changing into 1st person will cause the item to float in front of you.
    • Workaround: Changing the active toolbelt slot in 1st person fixes the issue