Game systems
Biome explorer
Each biome raises loot and game stage differently, runs its own weather and hazard, and spawns its own mix of enemies.
| Biome | Difficulty | Loot stage | Game stage | Hazard | Spawn rules |
|---|---|---|---|---|---|
| Pine Forest | 1 | 0 | 0 | Forest hazard | 9 |
| Burnt Forest | 2 | +0.5 | +0.5 | Burnt hazard | 13 |
| Desert | 3 | +1 | +1 | Desert hazard | 12 |
| Snow | 4 | +1.5 | +3 | Snow hazard | 12 |
| Wasteland | 5 | +2 | +5 | Wasteland hazard | 11 |
| Underwater | 0 | 0 | 0 | 0 |
What the numbers mean
The loot stage modifier is added to your loot stage while you loot in the biome: higher means better quality and more of the rare items. The game stage modifier works the same on the zombies: tougher types and bigger groups, including the blood moon horde. Pine Forest is the baseline; the Wasteland is the hardest and pays the best.
Want a world with more of one biome? The seed finder filters every world we generated by its biome shares.