Inventory calculator

48Slots
32Free slots
16Encumbered
17.6%Slower

How the inventory works

  • The bag has 48 slots. A backpack in the backpack equipment slot adds rows, up to 96. Taking a backpack off when the extra slots are full drops what does not fit.
  • 32 slots are free. Perks, armor, mods and some food add more free slots.
  • Every slot in use above your free slots is encumbered and costs 1.1% of your movement speed. It counts filled slots, not weight, and not where they sit in the grid.
  • A full 96-slot bag with nothing that frees slots is 64 encumbered slots: 70.4% slower. With Pack Mule at rank 5 it is 8 slots, 8.8%.

Backpack sizes

Each backpack comes in qualities 1 to 6. The first number is the slots it adds, the second your total with it on. A bigger backpack at Q1 beats a smaller one at Q6.

BackpackQ1Q2Q3Q4Q5Q6
Small Backpack+2
50
+4
52
+6
54
+8
56
+12
60
+16
64
Medium Backpack+18
66
+20
68
+22
70
+24
72
+28
76
+32
80
Large Backpack+34
82
+36
84
+38
86
+40
88
+44
92
+48
96

What frees slots

SourceFree slots
Armor
Lumberjack Outfit+1 at Q1 to +10 at Q6
Scavenger Outfit+1 at Q1 to +10 at Q6
Nomad Outfit+1 at Q1 to +10 at Q6
Armor mods
Armor Pocket Mod+1 per armor piece it is in
Armor Double Pocket Mod+2 per armor piece it is in
Armor Triple Pocket Mod+3 per armor piece it is in
Armor Quad Pocket Mod+4 per armor piece it is in
Perks
Pack Mule+4 / +12 / +24 / +40 / +56 (ranks 1 to 5)
Books
The Fireman's Almanac: complete set bonus+45 Fire Adrenaline: The smell of smoke in the burnt forest and wasteland gets your adrenaline pumping.
Night Stalker Vol 4+27 Thief Adrenaline: At night when the adrenaline is rushing you will never feel the weight of your burdens.
Food and drugs
Chicken Nuggets+48 while the buff lasts
Steroidsevery slot free while the buff lasts

Pocket mods go in armor mod slots; the outfits are the body armor pieces of their sets.

Sandbox option: Encumbrance Slots

Controls the number of encumbered backpack slots. Values are Disabled (no encumbrance) to Full (maximum encumbrance). Default uses XML config values. It scales the 32 base free slots:

SettingBase free slots
Disabledall
Low43
Default32
High22
Very High11
Full0

Crafting backpacks

Backpacks are unlocked by the Backpacks crafting skill (0 to 100), raised by reading Pack Rat Magazine. Each Pack Mule rank also makes those magazines easier to find. The ingredients grow with the quality you craft:

Small Backpack

Workbench · 10 s · unlocked at Backpacks skill 5, Q6 at 30

IngredientQ1Q2Q3Q4Q5Q6
Sewing Kit123456
Cloth Fragment51015202525
Forged Iron–––135

Medium Backpack

Workbench · 30 s · unlocked at Backpacks skill 40, Q6 at 65

IngredientQ1Q2Q3Q4Q5Q6
Sewing Kit789101112
Leather253035404550
Forged Iron51015202530

Large Backpack

Workbench · 60 s · unlocked at Backpacks skill 75, Q6 at 100

IngredientQ1Q2Q3Q4Q5Q6
Sewing Kit131415161718
Leather505560657075
Scrap Polymers203550658095
Forged Steel51015202530
Legendary Parts–––––1

Finding backpacks

No trader stocks backpacks in 3.3: craft them or find them.

Questions

How many inventory slots do you have in 7 Days to Die?

48 without a backpack, 32 of them free of encumbrance. A large backpack at quality 6 takes you to 96.

How does encumbrance work?

Every slot in use beyond your free slots is encumbered and costs 1.1% of your movement speed. It counts slots, not weight, and not where in the grid the items are.

How do I carry more without slowing down?

Pack Mule (up to +56 free slots at rank 5), pocket mods in your armor (+1 to +4 each), the Lumberjack, Scavenger and Nomad outfits (up to +10), Chicken Nuggets (+48 for a while) and Steroids (no encumbrance while they last).

Can you turn encumbrance off?

Yes, with the sandbox option Encumbrance Slots: Disabled makes every slot free.

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